I'm sharing Julian Beever's incredible pavement drawings that use forced perspective to create mind-bending 3D illusions on flat ground. The level of detail, including the realistic shadows, makes them look like actual objects.
I walk through my first impressions of Google Chrome's 2008 launch, highlighting the fast installation, the built-in task manager, and features like DNS pre-fetching and the Javascript console's autocompletion while noting some early rendering bugs.
I checked out Princeton's 3D search engine, which lets you find objects based on shape. It is an interesting experiment, though I am skeptical about the actual use cases for the models it retrieves.
I asked Nano Banana 2 to create six photorealistic impossible images, then had Claude review them. The Anchored Arc stood out, while three woodshop variations exposed the model's creative repetition.
I used stakeholder support matrices and change readiness profiles to manage a client's offshoring transition analytically. By mapping individual influence and specific concerns, I identified who to convince and how to effectively deploy change agents to drive alignment.
I built a Perl script to filter hundreds of resumes using keywords and concordance analysis. This process convinced me that candidates must optimize their CVs for machine searching, treating resume writing like search engine optimization.
Comments
Abbie9 Oct 2006 12:00 pm:
hey these are cool drawing they actualy look 3-D and like the come right out of the ground
alex meneses9 Oct 2006 12:00 pm:
UNBELIEVABLE……AMAZING…..WISH I CAN SEE YOUR DRAWINGS IN PERSON….
Comments