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    <title>3d-modeling on S Anand</title>
    <link>https://www.s-anand.net/blog/tag/3d-modeling/</link>
    <description>Recent content in 3d-modeling on S Anand</description>
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      <title>Editing images with code and AI</title>
      <link>https://www.s-anand.net/blog/editing-images-with-code-and-ai/</link>
      <pubDate>Sat, 06 Jun 2026 11:32:47 +0530</pubDate>
      <guid>https://www.s-anand.net/blog/editing-images-with-code-and-ai/</guid>
      <description>&lt;p&gt;&lt;a href=&#34;https://a16z.com/&#34;&gt;Andreessen Horowitz&lt;/a&gt; published an interesting article titled &lt;a href=&#34;https://www.a16z.news/p/the-next-frontier-of-visual-ai-is&#34;&gt;The Next Frontier of Visual AI Is Code&lt;/a&gt;. Here&amp;rsquo;s the summary.&lt;/p&gt;
&lt;p&gt;A lot of our work is visual: ads, slides, dashboards, logos, videos, architecture, etc.&lt;/p&gt;
&lt;p&gt;We can generate visual output either as:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Pixels&lt;/strong&gt; (like Nano Banana a photo), or as&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Code&lt;/strong&gt; (like Claude generating an SVG)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Code is more powerful: AI can inspect the output and improve fast in a loop: &lt;strong&gt;Code &amp;gt; Render &amp;gt; Inspect &amp;gt; Revise&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;For &lt;strong&gt;2D and UI&lt;/strong&gt;: AI can generate SVG logos, HTML/CSS pages, Figma layers, app, etc.
For &lt;strong&gt;animation and 3D&lt;/strong&gt;: AI can generate Lottie JSON, Blender scripts, USD scene graphs, shader code, or 3D programs.&lt;/p&gt;
&lt;p&gt;This means &lt;strong&gt;design, marketing, and product teams&lt;/strong&gt; are immediate prospects. Instead of static mockups, they&amp;rsquo;ll get &lt;em&gt;editable&lt;/em&gt; logos, landing pages, design prototypes, motion graphics, onboarding animations, etc.&lt;/p&gt;
&lt;p&gt;Emerging industries are &lt;strong&gt;robotics, manufacturing, architecture, gaming companies&lt;/strong&gt;. Agents can build 3D chairs, machine, room, or robot with the right materials, joints and constraints.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ve seen some examples of this approach. Pavan used Blender MCP to &lt;a href=&#34;https://pavankumart18.github.io/ai-blender-design-journey/index.html&#34;&gt;build an entire building campus&lt;/a&gt; &lt;em&gt;solely by prompting Claude&lt;/em&gt;. Also to &lt;a href=&#34;https://pavankumart18.github.io/ai-blender-design-journey/index2.html&#34;&gt;design a mug from scratch&lt;/a&gt;. His approach is called &lt;a href=&#34;https://fugtemypt123.github.io/VIGA-website/&#34;&gt;VIGA: Vision-as-Inverse-Graphics Agent&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pavankumart18.github.io/ai-blender-design-journey/index.html&#34;&gt;&lt;img loading=&#34;lazy&#34; src=&#34;https://files.s-anand.net/images/2026-06-06-building-campus.avif&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;If you see anyone creating visual assets of any form - manually, or with AI as pixels - please remember this approach.&lt;/p&gt;
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    </item>
    <item>
      <title>Pavement drawings in perspective</title>
      <link>https://www.s-anand.net/blog/pavement-drawings-in-perspective/</link>
      <pubDate>Mon, 09 Oct 2006 12:00:00 +0000</pubDate>
      <guid>https://www.s-anand.net/blog/pavement-drawings-in-perspective/</guid>
      <description>&lt;p&gt;These are pavement drawings. They are NOT 3D objects. But it&amp;rsquo;s hard to believe. (Even the shadows are perfect.) See more at &lt;a href=&#34;http://users.skynet.be/J.Beever/pave.htm&#34;&gt;Julian Beaver&amp;rsquo;s site&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://www.s-anand.net/blog/assets/flickr-julian-beever---batman-and-robin_265153085_o-jpg.webp&#34;&gt;&lt;img alt=&#34;Julian Beever - Batman and Robin&#34; loading=&#34;lazy&#34; src=&#34;https://www.s-anand.net/blog/assets/flickr-julian-beever---batman-and-robin_265153085_o-jpg.webp&#34;&gt;&lt;/a&gt; &lt;a href=&#34;https://www.s-anand.net/blog/assets/flickr-julian-beever---waterfall_265153089_o-jpg.webp&#34;&gt;&lt;img alt=&#34;Julian Beever - Waterfall&#34; loading=&#34;lazy&#34; src=&#34;https://www.s-anand.net/blog/assets/flickr-julian-beever---waterfall_265153089_o-jpg.webp&#34;&gt;&lt;/a&gt; &lt;a href=&#34;https://www.s-anand.net/blog/assets/flickr-julian-beever---little-and-large_265153090_o-jpg.webp&#34;&gt;&lt;img alt=&#34;Julian Beever - Little and Large&#34; loading=&#34;lazy&#34; src=&#34;https://www.s-anand.net/blog/assets/flickr-julian-beever---little-and-large_265153090_o-jpg.webp&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;h2 id=&#34;comments&#34;&gt;Comments&lt;/h2&gt;
&lt;!-- wp-comments-start --&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Abbie&lt;/strong&gt; &lt;em&gt;9 Oct 2006 12:00 pm&lt;/em&gt;:
hey these are cool drawing they actualy look 3-D and like the come right out of the ground&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;alex meneses&lt;/strong&gt; &lt;em&gt;9 Oct 2006 12:00 pm&lt;/em&gt;:
UNBELIEVABLE&amp;hellip;&amp;hellip;AMAZING&amp;hellip;..WISH I CAN SEE YOUR DRAWINGS IN PERSON&amp;hellip;.&lt;/li&gt;
&lt;/ul&gt;
&lt;!-- wp-comments-end --&gt;
</description>
    </item>
    <item>
      <title>Sketchup is free</title>
      <link>https://www.s-anand.net/blog/sketchup-is-free/</link>
      <pubDate>Thu, 27 Apr 2006 12:00:00 +0000</pubDate>
      <guid>https://www.s-anand.net/blog/sketchup-is-free/</guid>
      <description>&lt;p&gt;&lt;a href=&#34;http://www.atlastsoftware.com/&#34;&gt;Sketchup&lt;/a&gt; (from Google) is now available for free download. It&amp;rsquo;s a 3D modelling tool.&lt;/p&gt;
</description>
    </item>
    <item>
      <title>Download Squad</title>
      <link>https://www.s-anand.net/blog/download-squad/</link>
      <pubDate>Tue, 23 Aug 2005 12:00:00 +0000</pubDate>
      <guid>https://www.s-anand.net/blog/download-squad/</guid>
      <description>&lt;p&gt;&lt;a href=&#34;http://www.downloadsquad.com/2005/08/16/how-to-create-your-own-ilm-for-almost-nothing/&#34;&gt;Download Squad&lt;/a&gt;. A bunch of free (or cheap) software that will give you many of the tools used by special effects houses.&lt;/p&gt;
</description>
    </item>
    <item>
      <title>3D search engine</title>
      <link>https://www.s-anand.net/blog/3d-search-engine/</link>
      <pubDate>Sat, 19 Oct 2002 12:00:00 +0000</pubDate>
      <guid>https://www.s-anand.net/blog/3d-search-engine/</guid>
      <description>&lt;p&gt;A &lt;a href=&#34;http://shape.cs.princeton.edu/search.html&#34;&gt;3D search engine from Princeton&lt;/a&gt;. Quite an interesting attempt. I&amp;rsquo;m not sure what to do with the result of the search, though. &lt;a href=&#34;http://missingmatter.net/article.pl?sid=02/10/18/0437231&#34;&gt;via missing matter&lt;/a&gt;&lt;/p&gt;
</description>
    </item>
    <item>
      <title>fr08</title>
      <link>https://www.s-anand.net/blog/fr08/</link>
      <pubDate>Wed, 28 Nov 2001 12:00:00 +0000</pubDate>
      <guid>https://www.s-anand.net/blog/fr08/</guid>
      <description>&lt;p&gt;What is &lt;a href=&#34;http://www.theproduct.de/index.html&#34;&gt;.fr08&lt;/a&gt;?&lt;/p&gt;
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